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- #include "program globals.h"
- #include "jotto.h"
- #include "jotto keys.h"
- #include "jotto meat.h"
- #include "jotto load-save.h"
- #include "jotto dictionary.h"
- #include "jotto environment.h"
- #include "error.h"
- #include "graphics.h"
- #include "window layer.h"
-
- #define NUMWIPES 54
-
- char gComputerWord[6]; /* what it really is */
- char gHumanWord[MAX_TRIES+1][6]; /* n-th word guess */
- char gNumRight[MAX_TRIES]; /* # right in n-th try */
- unsigned char gNumTries; /* # tries so far */
- short gNumComputerWords[2]; /* # total words in computer (5- or 6-letter) dict */
- short gNumHumanWords[2]; /* # total words in human (5- or 6-letter) dict */
- unsigned char gWhichChar; /* which char in current word the cursor is at */
- unsigned char gNumLetters; /* 5 or 6 */
- char gAllowDup; /* allow duplicate letters */
- char gNonWordsCount; /* non-words count against you */
- char gAnimation; /* animation? */
-
- void InitTheProgram(void)
- {
- gWhichWipe=0;
- SetEndGame(FALSE);
- HandleError(OpenTheFiles(), TRUE);
- }
-
- void NewGame(void)
- {
- enum ErrorTypes resultCode;
- short i;
-
- gNumTries=0;
- NewWord();
- for (i=0; i<MAX_TRIES; i++)
- gNumRight[i]=0;
-
- resultCode=GetComputerWord();
- if (resultCode!=allsWell)
- HandleError(resultCode, FALSE);
- else
- {
- SetGameInProgress(TRUE);
- StartGame();
- }
- }
-
- void StartGame(void)
- {
- gWhichWipe=gLastWipe+1;
- if (gWhichWipe>NUMWIPES)
- gWhichWipe=1;
- SetEndGame(FALSE);
- OpenTheIndWindow(kMainWindow);
- ObscureCursor();
- }
-
- Boolean ShutDownTheProgram(void)
- {
- WindowPtr theWindow;
-
- while ((theWindow=GetFrontDocumentWindow())!=0L)
- if (!CloseTheWindow(theWindow))
- return FALSE;
-
- while ((theWindow=FrontWindow())!=0L)
- if (!CloseTheWindow(theWindow))
- return FALSE;
-
- CloseTheFiles();
-
- return TRUE;
- }
-